Course catalog
Showing 261-280 of 711 items.
Flash Professional CS6 Essential Training
Provides a solid foundation in Flash Professional CS6 and shows how to create an assortment of Flash content.
Flight Club: Drones and the Dawn of Personal Aerial Imaging
Take to the skies with a group of drone devotees who are advancing the art and science of personal aerial imaging.
FME Desktop: Data Translation for AEC
Discover tools and techniques that make translating large volumes of data in GIS and CAD pipelines much easier. Learn how to transform numerous file types into convenient formats.
Following the Digital Thread
Explore the digital thread, a revolutionary manufacturing approach. Learn how to digitize every aspect of design, manufacture, and testing—and reap the benefits.
Fuji X-T1: Tips and Techniques
Get the most out of your Fuji X-T1 with these photography tips and tricks. Learn how to control focus, improve image quality, and work with Fuji's large collection of lenses.
Fuji X-T2: Tips, Tricks, and Techniques
Get the most out of the Fujifilm X-T2 camera with this collection of customizing and operating tips.
Fusion 360: Animating Assemblies
Learn how to create animations for your product assemblies in Fusion 360.
Fusion 360: Designing for Plastics
Learn about designing for additive manufacturing in plastic using Fusion 360. Discover how to create a form, complete and visualize your design, and set it up for 3D printing.
Fusion 360: Generative Design
Work smarter in Fusion 360 by working with the software's generative design tools. Learn to create a generative study for a model, generate solutions, and assess the results.
Fusion 360: Revolve and Sweep
Discover how to use the Revolve and Sweep features in Fusion 360 to create complex shapes that utilize an axis and path.
Fusion 360: Tips, Tricks, and Techniques
Stay on top of the latest Fusion 360 techniques and tools. Tune in every Friday for a new tip to enhance your design workflow.
G-Code Programming for CNC Foundations
Learn the basics of G-code programming. Learn how to cut real-world objects on a CNC machine using G-code routines.
Game Art: Model & UV Map a Low Poly Character
Learn how to model low-polygon assets for games. This step-by-step course shows how using 3ds Max.
Game Design Foundations: 1 Ideas, Core Loops, and Goals
Discover practical strategies for starting a career in game design, drafting your game ideas, and fleshing out those concepts into designs that a team can implement.
Game Design Foundations: 2 Systems, Chance, and Strategy
Join award-winning game designer Brenda Romero in the second installment of the Game Design Foundations series. Explore game systems, chance, and strategy.
Game Design Foundations: 3 Pitch, Propose, and Practice
In this course—third installment of the Game Design Foundations series—learn how to pitch your ideas, document your design, and prepare yourself to enter the game industry.
Game Development Foundations: Game-Related Math
Enhance your game development by adding basic math concepts to your toolkit. Learn about layout and collision detection and useful formulas you'll need on a day-to-day basis.
Geometric Dimensioning and Tolerancing
Learn the basics of Geometric Dimensioning and Tolerancing (GD&T), the system used to communicate tolerances in product design and manufacturing.
GoPro HERO: Car and Motorcycle Mounts
Capture the open road! Grab dramatic video and photos with your GoPro HERO camera by mounting it to a car or motorcycle.
GoPro HERO: Shooting Action Sports
Learn how to get great sports footage with a GoPro HERO camera. Learn how to use wrist, chest, and helmet mounts, record interviews, and protect your camera in the process.