Course catalog
Showing 1-20 of 29 items.
3ds Max 2018: Mastering UVW Mapping
Learn how to use the UVW mapping tools in 3ds Max 2018 to map 3D models for texturing.
3ds Max: Advanced Materials
3ds Max features advanced material tools and techniques for physically-based rendering. Learn to design realistic shading networks in 3ds Max: Advanced Materials.
3ds Max: Stylized Environment for Animation
Observe each step involved in creating a stylized, animated environment.
3ds Max: Substance to Arnold
Learn about the Allegorithmic substance-based toolset along with the Arnold renderer in 3ds Max. Explore workflow requirements for the Substance Bitmap2Material and Designer apps.
3ds Max: Substance to V-Ray Workflows
Learn how to use Substance Designer, Substance Painter, and Bitmap2Material with 3ds Max and V-Ray, and create photorealistic substance-based textures for your 3D models.
3ds Max: UVW Mapping
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Blender: Hard Surface Modeling
Interested in using Blender to model objects like vehicles or machinery? Learn how to create realistic hard surfaces such as the skid-steer loader featured in this course.
Blender: UV Mapping
Learn how to apply 2D images to your 3D models with these UV mapping techniques in Blender.
Blender: Vehicle Modeling
Find out how to model an iconic car—the Aston Marton DB5—in the free 3D modeling application Blender.
Creating Product Shots in Blender
Learn how to model basic objects in Blender and create professional-quality renders of product designs.
Learning Bodypaint in Cinema 4D
Learn how to use BodyPaint, a subset of UV mapping and 3D painting tools in CINEMA 4D, to texture your 3D models.
Learning MARI
Learn MARI, the powerful texture painting software used for 3D painting, photo editing, and more.
Maya: Advanced Materials
Maya is an industry leader in 3D materials and shaders. In this course, learn how to create convincing physically based materials in Maya.
Modeling a Motorcycle in Blender
Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.
Mudbox 2016 Essential Training
Artists: Get everything you need to get the most out Mudbox, including its sculpting, texture painting, and concept visualization tools.
Product Presentation Workflow
Explore a complete process for creating a stylish product presentation. Learn how to tackle modeling, create lights and materials, and composite render passes.
Sculpt Cloth in ZBrush
Learn how to use cutting-edge tools in ZBrush to create realistic clothing for your digital characters.
Sculpting a Game Asset in Blender
Learn how to use Blender's Multiresolution modifier and sculpting tools to create high-poly texture maps for 3D game assets.
Substance Designer for Architectural Visualization
Learn how to quickly create a variety of commonly-used architectural materials in Allegorithmic Substance Designer for application in design-visualization projects.
Substance Designer: Material Techniques
Go beyond the basics in Substance Designer. Learn advanced techniques for building new materials from scratch, as well as how to recreate real-life materials in Substance Designer.