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Rigging a Cartoon Character in Maya

Add squash and stretch to a rig in Maya, using techniques specific to cartoon characters: stretchy joints, IK/FK switching, and facial rigging.

Rigging a Humanoid Character with Blender

Learn to rig a human skeleton with Blender: creating bones, setting up inverse kinematics and controller shapes, and attaching the mesh to the rig.

Rigging Mechanical Objects in Maya

Learn techniques for rigging mechanical objects, machines, and other inanimate objects in Maya.

Story and Character Development for Animation

Learn the secrets of developing great characters and telling stories for animation. Animators Andrew Gordon and Nate Stanton recreate the story process for us.

The Creative Spark: Between Two Worlds, The Hybrid Animation of Tiny Inventions

The founders of Tiny Inventions explain how their (tiny) two-person animation studio evolved and share the process behind their film Between Times.

Toon Boom Harmony Essential Training

Bring your stories to life with Toon Boom Harmony. Learn to use Harmony for 2D animation and character rigging.

Toon Boom Storyboard Pro Essential Training

Learn to storyboard commercials, features, games, or TV shows. Get tips to speed up your storyboarding workflow and get the most from the drawing tools in Storyboard Pro.

TouchDesigner & Unreal: Interactive Controllers

Learn how to use real-time controllers to drive great results from two fantastic real-time 3D graphic systems—TouchDesigner and Unreal Engine.

Unity 2019 Essential Training

Learn the essentials of Unity, the powerful 3D development tool for building mobile and desktop games, real-time simulations and visualizations, and short films.

Unreal Engine 4: Realtime Motion Graphics

Speed up your workflow by leveraging the real-time processing power of Unreal Engine 4. Find out how to take static and animated geometry from Maya and C4D and render it in Unreal.

Unreal Engine: Motion Graphics Techniques

Discover helpful methods and ways to use UE4. Explore asset design, preparation, and transfer. Learn about blend shapes, rigs, rendering, using FBX and Alembic files, and more.

Using Character Animator in Production

Discover practical ways to leverage Adobe Character Animator throughout the production process—from pre-production to post-production and delivery.

Vehicle Rigging in Maya

Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.

VR Motion Graphics with Unreal Engine

Learn how to build a real-time motion graphics-style scene in Unreal Engine for deployment on VR headsets.

What Is Concept Art?

Explore concept art—what it is, where it's used, and how to produce it—to give you a better understanding of the concept art world and the tools needed to succeed in it.

ZBrush: Tips & Tricks

Learn tips on how to optimize using ZBrush. Ryan Kittleson explains how to use 3D form modes, hot keys, custom layouts, grids, stamp brushes, and more.