Course catalog
Showing 21-29 of 29 items.
Substance Designer: Product Visualization
Learn how to use Substance Designer to create interactive product visualizations that allow clients to change surface details on the fly.
Substance Painter 2018 Essential Training
Learn how to use Substance Painter 2018 to texture and render assets for 3D games.
Substance Painter 2019 Essential Training
Texture and render assets for 3D games with Substance Painter. Learn the essentials of Substance Painter 2019, the industry-standard texture painting tool.
Texturing a Game Asset in Blender
Learn how to texture game assets—or any other 3D models—in Blender, the open-source 3D rendering software.
Unreal Engine and Quixel Megascans: Architectural Visualization
Quickly create photorealistic architectural scenes using Quixel Megascans, a library of scanned assets and powerful tools that you can use for free with Unreal Engine.
V-Ray: Control Color Bleed in Blender
Learn how to limit, contain, or prevent color bleed when working with global illumination renders.
Zbrush and Keyshot for Product Design and Rendering
In this ZBrush tutorial, learn how to make 3D models and learn how to render with KeyShot.
ZBrush Tips and Tricks
Enhance your ZBrush skill set, one tip at a time. Tune in each week to get a grasp on key tools and features, as well as how to leverage popular workflows to work more efficiently.
Zbrush: Concept Kitbashing
Learn how to speed up your ZBrush workflow using the kitbashing technique. Explore multiple methods for creating organic and hard surface models using custom kits.