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Mobile World Congress 2018

Mobile is creating a better future, and we want you to be a part of it. Mobile World Congress 2018 will once again take place at Fira Gran Via with selected events, including 4YFN, taking place at Fira Montjuïc.

Modeling a Bicycle Frame with SOLIDWORKS

Learn how to model the front triangle section of a bicycle frame in this fast-paced, advanced-level SOLIDWORKS tutorial.

Modeling a Cabinet with SOLIDWORKS

Improve your top-down or in-context assembly design skills using a "skeleton modeling" strategy and SOLIDWORKS.

Modeling a Cartoon Character in Maya

Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.

Modeling a Motorcycle Engine with SOLIDWORKS

Practice your SOLIDWORKS design skills in this project-based course on modeling motorcycle engine parts.

Modeling a Motorcycle in Blender

Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.

Modeling a Staircase with AutoCAD

Learn to master a wide variety of AutoCAD's 3D modeling tools while modeling a complex spiral staircase.

Modeling an F1 Wheel in Maya

Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.

Modeling an F1 Wheel with Autodesk Alias Subdivision (222782)

Have you ever wanted to explore the world of concept modeling but didn't have the time to learn a new interface or application? With Autodesk expanding the capabilities of Alias to include subdivision modeling, you can now dive into concept development without having to learn a new interface or application. In this course, Veejay Gahir demonstrates a typical workflow by taking a sketch of a Formula 1 race car steering wheel and showing how to model and render a fully realized version in Alias. Veejay shows how to import the sketch, use subdivision (SubD) modeling techniques to create the basic shape, and add details like buttons and switches, and logos. With the capabilities of Alias coupled with the unique commands developed exclusively for subdivisions, Alias users can now use a familiar interface to learn a new skill.

Modeling Characters in Cinema 4D

Learn how to model realistic 3D characters with the powerful and flexible modeling toolset in CINEMA 4D.

Modeling Vehicles in Maya

Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.

Modern Project Management in Microsoft 365

Learn how to use Microsoft 365 tools and services—including Outlook, Planner, Teams, and more—to manage projects more efficiently.

Modernize Node.js Apps with Azure App Service

Take full advantage of the elasticity of the cloud. Learn how to efficiently refactor, configure, and deploy your Node.js apps on Azure using Azure App Service.

Modo 2019 Essential Training

Learn the essentials of MODO, a unique and powerful 3D modeling, animation, rendering, and texturing tool with a fast and intuitive workflow.

Modo Product Visualization: Shoe Modeling (227151)

In this course, the first installment in a two-part series, learn how to model a shoe from scratch using Modo, a powerful platform for 3D modeling, rendering, and texturing.

Modo gives artists a powerful 3D platform for modeling, rendering, texturing, and animating. In the two-part Modo Product Visualization series, instructor Richard Yot uses the process of rendering a shoe from scratch to introduce key concepts that make Modo different from other 3D tools, as well as key workflows for modeling, lighting, and rendering beautiful 3D objects. In this course, the first installment in the series, Richard walks you through prototyping, from importing sketches to rendering a prototype with cel shading. Since this example project is modeling a shoe, he then shows you how to model the sole, including assigning materials to it. Once the sole is modeled, he moves on to modeling and thickening the main shapes, then the panels. Next, Richard covers how to model, edit, and add details to the lace holders and the shoelaces. Plus, he shows how to unwrap what you’ve modeled using UV mapping. Tune into the next installment in this series to learn how to render the project you started in this course.

Modular UX Design with Photoshop

Learn how to work with Smart Objects and linked files to create reusable elements across multiple PSDs.

Mograph Techniques: Animating to Music

Shows how to create a bumper graphic and an identity spot that are animated to music, and transition the tools and techniques to your own projects.

Mograph Techniques: Animating with C4D Effectors

Harness the power of the CINEMA 4D MoGraph module to create complex animations with only a couple of keyframes.

Mograph Techniques: Creating a Bouncy Cartoon Logo in Cinema 4D

Mograph veteran EJ Hassenfratz shows how to create playful bouncing logo animations using CINEMA 4D and After Effects.

Mograph Techniques: Creating a Flat Vector Look using Cinema 4D and After Effects

Learn how to create animated 2D elements in 3 dimensions, using CINEMA 4D and After Effects.