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نمایش 7,921 تا 7,940 مورد از کل 9,127 مورد.

Substance Designer 2020 Essential Training (224805)

Substance Designer is a powerful, procedurally based tool for creating textures for 3D art and games. This course was designed to give texture artists a complete overview of the Substance Designer 2020 application. If you're new to the field, this course can help you quickly start creating your own textures. If you're an experienced artist looking to add a new application to your toolbox, this course provides plenty of in-depth material with which to work. Instructor Joel Bradley begins with an overview of the application, discussing key concepts such as how to set preferences, use the Materials menu wisely, and make lighting changes. He then covers essential concepts such as how to import meshes and leverage the array of essential "atomic" nodes in Substance Designer, including the Blend, Curve, Blur, and Gradient nodes. Joel closes out the course by explaining how to get the most out of published substances, including how to export and import packages from Designer.

Substance Designer for Architectural Visualization

Learn how to quickly create a variety of commonly-used architectural materials in Allegorithmic Substance Designer for application in design-visualization projects.

Substance Designer Grundkurs (233662)

Mit Substance Designer von Allegorithmic lassen sich realistische Materialien für Computerspiele und Filme erzeugen. Robert Hunecke zeigt Ihnen in diesem Video-Training zunächst, wie Substance Designer grundsätzlich arbeitet. Anschließend lernen Sie die typischen Arbeitsschritte in diesem node-basierten Werkzeug kennen. Durch den Einsatz von übertragbaren Effekten gestalten Sie Ihre Materialien zunehmend realistischer und verleihen ihnen einen eigenen Charakter. Schließlich erfahren Sie, wie Sie Ihre Materialien für die Weiterverarbeitung in anderen Programmen exportieren.

Substance Designer: Creating Nonphotorealistic (NPR) Materials (225111)

See how to create a stylized, non-photoreal version—such as a cartoon outline—of an existing, realistic-looking material using Substance Designer, part of the Substance suite from Adobe. Instructor Joel Bradley walks through the material creation process from start to finish, beginning with choosing nodes that can achieve the level of control needed. He moves on to cover the details of stylizing the image, including outlining, shading, beveling, patterning, and more, all with an eye to maximizing usability.

Substance Designer: Material Techniques

Go beyond the basics in Substance Designer. Learn advanced techniques for building new materials from scratch, as well as how to recreate real-life materials in Substance Designer.

Substance Designer: Product Visualization

Learn how to use Substance Designer to create interactive product visualizations that allow clients to change surface details on the fly.

Substance Painter 2018 Essential Training

Learn how to use Substance Painter 2018 to texture and render assets for 3D games.

Substance Painter 2019 Essential Training

Texture and render assets for 3D games with Substance Painter. Learn the essentials of Substance Painter 2019, the industry-standard texture painting tool.

Substance Painter: Petrol Pump Game Asset

Learn how to texture an existing 3D model of a petrol pump using Substance Painter, and create and apply materials like metal, rubber, plastic, and glass.

Substance Painter: Photorealistic Techniques (228120)

Substance Painter is a real-time 3D painting tool that allows visual artists to create incredibly detailed materials for use in product visualization, architectural visualization, VFX, and animation. In this course, instructor Joel Bradley shows you how to create a photorealistic material that will make a 3D object in Substance Painter look real. Joel explains how to organize folders and base layers, bake mesh maps, use color ID masks, and more. He covers how to use existing materials to save time, as well as how to augment smart materials and blend materials together. Joel goes into techniques you can use to create the details you need to achieve photorealism. He concludes by showing you how to add subtle details with hand painting and how to export your material so you can put it to use.

Subtle Shifts in Thinking for Tremendous Resilience

Shift your thinking for better resilience. In this course, adapted from the podcast How to Be Awesome at Your Job, Charlie Harary explains how to reframe your perspective and your life.

Succeeding as a First-Time Tech Manager

Discover strategies to succeed as a leader in tech. Find out how to build the right team, create team goals, communicate technical information, and effectively lead a global team.

Succeeding as an In-house Creative

Succeed as an in-house creative. Learn skills to thrive in the business world while keeping your creative identity intact.

Succeeding in a New Job

Finding a new job is just the beginning. Explore actionable ways to be successful after joining a new company.

Succeeding in a New Role By Managing Up

Learn how to succeed in a new role. Get noticed by bringing together a fearless mindset with stellar productivity and networking skills.

Succeeding in an Interview for a Creative Role

Learn how to ace a job interview for a creative role. Get tips on what to wear, when to arrive, what to say, and how to follow up afterwards.

Succeeding in DevOps

Want to pivot to a career in DevOps? Learn what it takes to become a DevOps engineer—and how to excel once you've landed the job.

Succeeding in Web Development: Full Stack and Front End

Do you want to become a web developer? Learn about the skills and tools you need to get a job as a front-end, back-end, or full-stack web developer.

Success Habits

Take a short break for learning and learn a new success habit. Get tips to increase your satisfaction and success at work and in life.