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Mastering UVW Mapping in Houdini 16.5

In this course, learn how use Houdini to apply and refine textures on both simple and complex 3D objects.

Mastering Web Developer Interview Code

In this series, senior staff author Ray Villalobos explores front-end and full-stack coding concepts that every developer should have in their toolkit.

Mastering Xamarin.Forms Development: 1 Pages, Layout, and Navigation

Discover how to build cross-platform mobile apps with Xamarin.Forms. In this course—the first in a series—learn about basic page, layout, and navigation concepts.

Mastering Xamarin.Forms Development: 6 Data and Storage Strategies

In this installment of the nine-part Mastering Xamarin.Forms Development series, Scott Peterson tackles data storage in cross-platform apps built with Xamarin.Forms.

Material Requirements Planning (MRP) Strategies in SAP

Discover how to calculate the materials you need for product manufacturing with greater accuracy and speed using the preconfigured MRP strategies in SAP.

Mathematica 11 Essential Training

Learn how to analyze data using the Mathematica 11 environment and language.

Mathematica 11 Machine Learning

Get started with machine learning. Learn how to separate training data from test data, prepare data for machine learning, perform supervised machine learning tasks, and more.

MATLAB 2018 Essential Training

Learn how to use MATLAB 2018 for numerical analysis, data modeling, and data visualization.

Matte Painting: Environments for Film

Learn current industry techniques for creating digital matte painting for features films, from DreamWorks artist Danny Janevski.

Matterport 3D Scanning and Visualization (233390)

Matterport has quickly become the new standard for online virtual tours and immersive 3D content for real estate and architecture, engineering, and construction (AEC). With a relatively short learning curve, Matterport users can create amazing results on day one. In this course, Paul Tice walks you through the Matterport setup process and straight through creating your first project. Explore the Workspace interface and best practices for field scanning operations, and take a dive into many other creative applications with this innovative 3D technology, including VR experience design. Plus, learn how to become a Matterport Channel Partner to market your business to clients, and participate in the Matterport community.

Matterport 3D Scanning and Visualization

Learn how to build virtual tours and immersive 3D content for real estate and architecture, engineering, and construction (AEC) with Matterport.

Matthew Hoffman: How a Kind Word Can Make the World Better

Tune into this audio-only course to learn how artist and designer Matthew Hoffman's small gestures of kindness sparked a movement—and a growing business.

Matting Framing and Hanging Your Photographs

Describes the creative considerations and the process behind matting and framing, and shows how to plan and hang a photo display, whether in a gallery or in your home.

Maya 2018 Essential Training

Get the essential training you need to create high-quality 3D models and animations in Maya 2018. Learn core Maya skills such as modeling, texturing, rendering, and animation.

Maya 2018: Bifröst Fluids

Render realistic animated liquids in Maya with the Bifröst fluid dynamics engine and the Arnold renderer.

Maya 2019 Essential Training

Get the essential training you need to create high-quality 3D models and animations in Maya 2019. Learn core Maya skills such as modeling, texturing, rendering, and animation.

Maya 2019 Neue Funktionen (235736)

In diesem Kurs lernen Sie die wichtigsten Neuerungen von Maya 2019 kennen. Unter anderem hat Autodesk mit diesem Update das Arnold-Viewport-Rendering und die Cached Playbacks eingeführt. Durch beide Features wird der Workflow für Lighting-Artists und Animatoren deutlich performanter. 3D-Artist Peter Thielmann zeigt, wie Sie das Arnold-Viewport-Rendering nutzen und wo die Cached Playbacks in die Benutzeroberfläche integriert sind.

Maya 2020 Essential Training

Learn to create high-quality 3D models and animations in Maya 2020. Learn core Maya skills—modeling, texturing, rendering, and animation—in a real-world project-based workflow.

Maya 2022 Essential Training (209777)

Learn to create high-quality 3D models and animations in Maya 2022. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.

Maya and After Effects: Product Visualization

Render professional quality product shots in Maya. Learn about shading, lighting, rendering, and compositing for product visualization in Autodesk Maya and Adobe After Effects.