Course catalog

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Maya and Arnold: Architectural Materials

Learn how to create realistic materials for 3D architectural visualizations using Maya, Arnold, and Substance.

Maya and Arnold: Exterior Lighting and Rendering (224618)

Learn how to use Arnold rendering in Maya to improve your shots of architectural exteriors. Instructor George Maestri walks you through the entire process, from setting up a scene and environment to compositing the final shot in Photoshop. George provides an overview of the scene you are about to render. The course demonstrates how to set up Arnold and how to figure out where you should place your camera. Next, George explains how to add the different types of lighting that you can use in daytime shots. The course steps through how to render a daytime shot, from rendering a hero pass all the way through to your final rendering. Once the images are rendered, you can import them into Photoshop and set up the composite. After you learn about daytime shots, George walks through the process again, for nighttime shots, highlighting where the process is different.

Maya: 3D Printing with Shapeways

Prepare your models in Maya and then send them for 3D printing on Shapeways, an online service that ships reproductions straight to your door.

Maya: Advanced Materials

Maya is an industry leader in 3D materials and shaders. In this course, learn how to create convincing physically based materials in Maya.

Maya: Advanced Modeling

Learn about advanced techniques and tools that can help you approach modeling nearly any shape in Maya with confidence.

Maya: Advanced Texturing

Go beyond basic textures. Learn how to create realistic wood grain, leather, brick, and fabric textures with Maya, Photoshop, Mudbox, and Substance Painter.

Maya: Bifrost Extension

Learn how to program procedural effects and simulate atmospheres using the Bifrost Extension, which holds incredible potential for 3D tool building and production.

Maya: Camera Techniques (225077)

Maya's camera tools are among the best available in any 3D package. In this course, author Aaron F. Ross shares expert techniques in Maya camera layout and animation. Aaron starts with the basics of creating and manipulating cameras, then goes over aesthetic concerns of visual composition. He explains the major forms and conventions of cinematic camera framing and movement. Aaron covers all types of camera animation, using keyframes, motion trails, scripted expressions, and constraints. He includes a chapter on special effects that delves into extended techniques like isometric views, texture projection, and lens effects. Aaron concludes with an exploration of the Maya Camera Sequencer, a nonlinear editing system for pre-visualization of cinematic scenes with multiple cameras.

Maya: Character Rigging

Learn how to rig a character from scratch in Maya. Discover how to create joints and controls for effective animation.

Maya: Dynamic Simulations with Bullet Physics

Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.

Maya: Facial Rigging

Learn how to rig facial features for natural movement and expression. Discover how to use blend shapes, joints, constraints, skinning, and more tools for character rigging in Maya.

Maya: Fundamentals of Medical Animations

Learn basic principles and techniques of 3D medical animation using Autodesk Maya 2018. Explore visual aesthetics and creating medical animations like cell division and blood flow.

Maya: Motion Graphics Workflow with MASH

Learn how to incorporate the powerful MASH procedural animation tools—included with the Maya 2016 Extension 2—into your Maya workflow and build more dynamic motion graphics.

Maya: Natural Environments (223989)

Representing the natural world in a 3D program can be a daunting task. Autodesk Maya comes to the rescue with an incredible array of tools for world-building. In this course, learn how to command the powers of Maya to model, sculpt, and shade scenes of nature. Terrains can be imported as heightmaps, generated with procedural texture patterns, sculpted by hand, or art directed with any combination of those methods. With tools such as XGen and Paint Effects, you can easily populate a scene with plants and other objects. The layout requirements for exteriors often include special visual effects such as image planes and camera constraints. Volumetric clouds and atmospheric perspective complete the illusion of reality for a photorealistic natural setting. This course even touches on real-time workflows, rendering a cubic environment map in Maya and loading it into Unity. Get ready to tame the wilderness and design realistic exterior settings in Maya.

Maya: nHair

Learn to create, style, animate, and render realistic hair with Maya nHair.

Maya: Render Setup System

Learn how to use the Render Setup window and the Light Editor to create faster, more dynamic renders in Maya.

Maya: Rendering in Arnold 6

The Arnold renderer in Maya makes photorealism easier than ever. Learn to light, shade, and render using the powerful tools in Arnold 6.

Maya: Retopology for Animation

Learn how to use the Maya modeling toolkit for retopology: rebuilding a model for smoother and more natural animation.

Maya: Shader Networks

Learn to create complex materials and shader networks in Maya, the industry leader in 3D materials and shaders.

Maya: Time Editor

Learn how to reuse, blend, and move animation between characters with the Time Editor in Maya 2017.