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3ds Max 2019: Advanced Lighting

3ds Max features advanced tools for photometric lighting. Learn to light and render photorealistic exteriors and interiors in 3ds Max 2019.

3ds Max 2020 Essential Training

Learn what you need to know to use 3ds Max 2020 to create professional 3D models, animations, and motion graphics.

3ds Max 2021 Essential Training

Learn what you need to know to use 3ds Max 2021 to create professional 3D models, animations, and motion graphics.

3ds Max 2022 Essential Training (210185)

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from modeling and texturing to lighting and rendering. In this course, instructor Aaron F. Ross provides an overview of the entire package, as well as essential skills that 3D artists need to create professional models and animations. Aaron shows you how to get around the 3ds Max interface and customize it to suit your preferences. He describes how to model different objects using splines, polygons, and subdivision surfaces. Aaron explains how to construct hierarchies, add cameras and lights, and animate with keyframes. In closing, he takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and Quicksilver.

3ds Max 2022 Quick Start (222867)

Autodesk 3ds Max is a popular and powerful tool used by game developers, visual effects artists, and graphic designers for 3D modeling, animation, and rendering. In this short introductory course, Aaron Ross covers the basics of the 3ds Max interface and core concepts. Aaron shows you how to get around in the program and start modeling, shading, lighting, animating, and rendering. He goes over the interface, creating and transforming objects, applying physically based materials, projecting UVW map coordinates, and more. Whether you're new to 3D or simply new to 3ds Max, this course provides a firm foundation in a short amount of time.

3ds Max and After Effects: Product Visualization

Learn to render professional-quality product shots in 3ds Max and After Effects. This course covers shading, lighting, rendering, and compositing for product visualization.

3ds Max and Twinmotion: Architectural Visualization (223054)

Twinmotion is a real-time visualization tool for the AEC and product design world that enables photo-realistic, real-time renders for a variety of platforms. In this course, George Maestri shows the workflow between Twinmotion and 3ds Max for creating architectural visualizations. He starts with the basics of Twinmotion, detailing the interface and setting up preferences, and then shows how to export a project from 3ds Max into Twinmotion. He explains how to add materials and objects, along with details like vegetation. He also covers working with lights, cameras, and weather, before showing how to export the scenes as images, videos, and presentations.

3ds Max and V-Ray: Arch Viz Detailing Techniques

Learn strategies for generating impressive and realistic architectural 3D renderings. Discover techniques for pre-render detailing, lighting, post-render compositing, and more.

3ds Max and V-Ray: Exterior Lighting and Rendering

Create high-quality renders of building exteriors using V-Ray for 3ds Max. Learn how to create both daytime and nighttime lighting and composite your renders in Photoshop.

3ds Max and V-Ray: Interior Lighting and Rendering

Learn how to light and render interior scenes and environments using V-Ray for 3ds Max.

3ds Max and V-Ray: Residential Exterior Materials

Create custom materials for your architectural renderings and visualizations with 3ds Max, Substance Designer, V-Ray, and Bitmap2Material.

3ds Max and V-Ray: Residential Interior Materials

Learn how to create beautiful residential interiors with custom materials built in 3ds Max, Substance Designer, and V-Ray.

3ds Max to Unreal Engine Workflow and Troubleshooting (226420)

If you have 3D designs that you want to take from 3ds Max and make interactive, you’ve probably already explored using Unreal Engine. In this course, Brian Bradley shows you some potential workflows for transferring assets from 3ds Max into Unreal in as clean and easy a manner as possible, including some of the potential problems and pitfalls that you can run into along the way. Brian first covers the steps you should take in 3ds Max to get your scenes ready for export in a quick and straightforward manner. Then, he gets into how to fix some of the common problems that might arise at different points along the production process. After this course, you’ll be better equipped to transfer your assets smoothly and spend less time moving your files around and more time working in Unreal.

3ds Max: 3D Camera Techniques for ArchViz

Learn how to use cinematic camera techniques in 3ds Max to showcase your architectural projects.

3ds Max: Advanced Materials

3ds Max features advanced material tools and techniques for physically-based rendering. Learn to design realistic shading networks in 3ds Max: Advanced Materials.

3ds Max: Character Rigging

Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.

3ds Max: Cinematography for Visualization

3ds Max features advanced tools for realistic cinematography. Learn professional techniques of camera animation and special effects using the powerful 3D camera tools.

3ds Max: Design Visualization

Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.

3ds Max: Digital Humans for Architectural Visualizations (223088)

By themselves, architectural visualization projects can seem stale. Adding people to the renderings adds personality and a sense of realism to the images. In this course, George Maestri shows viewers how to work with 2D and 3D assets to add humans to an architectural scene. George steps you through the process of creating and rigging a character in 3ds Max and points you to some online sources where you can choose models for your project. He shows you how to manipulate your model’s structure and texture to change looks. George goes into creating a CAT skeleton for your character and then skinning the character with a 3D mesh. Your character doesn’t have to remain stationary. George walks through how to animate characters using CATMotion or Biped, a tool within 3ds Max.

3ds Max: Hard Surface Modeling

Learn tools and techniques to model hard surface objects as quickly and efficiently as possible with 3ds Max.