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3ds Max to Unreal Engine Workflow and Troubleshooting (226420)

If you have 3D designs that you want to take from 3ds Max and make interactive, you’ve probably already explored using Unreal Engine. In this course, Brian Bradley shows you some potential workflows for transferring assets from 3ds Max into Unreal in as clean and easy a manner as possible, including some of the potential problems and pitfalls that you can run into along the way. Brian first covers the steps you should take in 3ds Max to get your scenes ready for export in a quick and straightforward manner. Then, he gets into how to fix some of the common problems that might arise at different points along the production process. After this course, you’ll be better equipped to transfer your assets smoothly and spend less time moving your files around and more time working in Unreal.

3ds Max: 3D Camera Techniques for ArchViz

Learn how to use cinematic camera techniques in 3ds Max to showcase your architectural projects.

3ds Max: Advanced Materials

3ds Max features advanced material tools and techniques for physically-based rendering. Learn to design realistic shading networks in 3ds Max: Advanced Materials.

3ds Max: Character Rigging

Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.

3ds Max: Cinematography for Visualization

3ds Max features advanced tools for realistic cinematography. Learn professional techniques of camera animation and special effects using the powerful 3D camera tools.

3ds Max: Design Visualization

Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.

3ds Max: Digital Humans for Architectural Visualizations (223088)

By themselves, architectural visualization projects can seem stale. Adding people to the renderings adds personality and a sense of realism to the images. In this course, George Maestri shows viewers how to work with 2D and 3D assets to add humans to an architectural scene. George steps you through the process of creating and rigging a character in 3ds Max and points you to some online sources where you can choose models for your project. He shows you how to manipulate your model’s structure and texture to change looks. George goes into creating a CAT skeleton for your character and then skinning the character with a 3D mesh. Your character doesn’t have to remain stationary. George walks through how to animate characters using CATMotion or Biped, a tool within 3ds Max.

3ds Max: Hard Surface Modeling

Learn tools and techniques to model hard surface objects as quickly and efficiently as possible with 3ds Max.

3ds Max: Medical Product Visualization with Arnold

Discover how to use 3ds Max and Arnold to create compelling product visualizations for medical devices.

3ds Max: Physikalische Phänomene simulieren (235685)

Detaillierte Animationen von physikalischen Phänomenen gelingen in 3ds Max am besten mithilfe von MassFX. In diesem Kurs zeigt Ihnen Bob Weber anhand anschaulicher Praxisbeispiele, wie Sie mit dem Plug-in schnell und sicher zum Ziel kommen.

3ds Max: Rendering for Compositing in V-Ray Next

Learn how to create renders for compositing in programs like Photoshop and After Effects using V-Ray Next for 3ds Max.

3ds Max: Rendering with Arnold

Learn how to use the core features of Arnold, the high-quality rendering engine in 3ds Max, for lighting, texturing, and rendering 3D scenes.

3ds Max: Revit Integration

Learn how to efficiently take a model from Autodesk Revit into Autodesk 3ds Max. Explore a streamlined workflow that optimizes Revit models for flexibility in rendering and design.

3ds Max: Stylized Environment for Animation

Observe each step involved in creating a stylized, animated environment.

3ds Max: Substance to Arnold

Learn about the Allegorithmic substance-based toolset along with the Arnold renderer in 3ds Max. Explore workflow requirements for the Substance Bitmap2Material and Designer apps.

3ds Max: Substance to V-Ray

Explore various workflow requirements and options that are available when using Substance Designer, Substance Painter, and Bitmap2Material with 3ds Max and V-Ray.

3ds Max: Substance to V-Ray Workflows

Learn how to use Substance Designer, Substance Painter, and Bitmap2Material with 3ds Max and V-Ray, and create photorealistic substance-based textures for your 3D models.

3ds Max: Tips, Tricks and Techniques

Stay on top of the latest 3ds Max tools and techniques. Get a new tip every Wednesday to expand your 3ds Max knowledge and skills.

3ds Max: UVW Mapping

Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.

41 Phrases For Leading A Business Meeting

Learn 41 of the most common English phrases for leading a business meeting in this short video. You'll learn phrases for managing the discussion, delegating tasks, outlining the agenda and much more.