Course catalog
Showing 61-80 of 9,127 items.
3D Scanning: From Mesh to Model
Learn how to go from a 3D scan to an optimized model that fits into nearly any product design workflow.
3D Tracking and After Effects Compositing
Learn how to use 3D tracking data to add 3D objects to a 2D shot in After Effects. Speed up your workflow by setting up your 3D scene once and using it for all of your shots.
3D Tracking and Fusion Compositing
Learn how to use 3D tracking data to add 3D objects to a 2D shot in Fusion. Learn how to speed up your workflow by setting up your 3D scene once and using it for all of your shots.
3D Tracking and Nuke Compositing
Discover how to use 3D tracking data to add 3D objects to a 2D shot in Nuke. Speed up your workflow by learning to set up your 3D scene once and use it for all of your shots.
3ds Max 2017 Essential Training
Learn how to use 3ds Max 2017 to create professional 3D models, animations, and motion graphics. Explore spline and polygonal modeling, texturing, lighting, rendering, and more.
3ds Max 2018 Essential Training
Discover 3ds Max to create professional 3D models, animations, and motion graphics. Learn essentials like spline and polygonal modeling, plus texturing, lighting, and rendering.
3ds Max 2018: Mastering UVW Mapping
Learn how to use the UVW mapping tools in 3ds Max 2018 to map 3D models for texturing.
3ds Max 2019 Essential Training
Learn how to use 3ds Max 2019 to create professional 3D models, animations, and motion graphics. Explore spline and polygon modeling, materials, lighting, and keyframe animation.
3ds Max 2019: Advanced Lighting
3ds Max features advanced tools for photometric lighting. Learn to light and render photorealistic exteriors and interiors in 3ds Max 2019.
3ds Max 2020 Essential Training
Learn what you need to know to use 3ds Max 2020 to create professional 3D models, animations, and motion graphics.
3ds Max 2021 Essential Training
Learn what you need to know to use 3ds Max 2021 to create professional 3D models, animations, and motion graphics.
3ds Max 2022 Essential Training (210185)
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from modeling and texturing to lighting and rendering. In this course, instructor Aaron F. Ross provides an overview of the entire package, as well as essential skills that 3D artists need to create professional models and animations. Aaron shows you how to get around the 3ds Max interface and customize it to suit your preferences. He describes how to model different objects using splines, polygons, and subdivision surfaces. Aaron explains how to construct hierarchies, add cameras and lights, and animate with keyframes. In closing, he takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and Quicksilver.
3ds Max 2022 Quick Start (222867)
Autodesk 3ds Max is a popular and powerful tool used by game developers, visual effects artists, and graphic designers for 3D modeling, animation, and rendering. In this short introductory course, Aaron Ross covers the basics of the 3ds Max interface and core concepts. Aaron shows you how to get around in the program and start modeling, shading, lighting, animating, and rendering. He goes over the interface, creating and transforming objects, applying physically based materials, projecting UVW map coordinates, and more. Whether you're new to 3D or simply new to 3ds Max, this course provides a firm foundation in a short amount of time.
3ds Max and After Effects: Product Visualization
Learn to render professional-quality product shots in 3ds Max and After Effects. This course covers shading, lighting, rendering, and compositing for product visualization.
3ds Max and Twinmotion: Architectural Visualization (223054)
Twinmotion is a real-time visualization tool for the AEC and product design world that enables photo-realistic, real-time renders for a variety of platforms. In this course, George Maestri shows the workflow between Twinmotion and 3ds Max for creating architectural visualizations. He starts with the basics of Twinmotion, detailing the interface and setting up preferences, and then shows how to export a project from 3ds Max into Twinmotion. He explains how to add materials and objects, along with details like vegetation. He also covers working with lights, cameras, and weather, before showing how to export the scenes as images, videos, and presentations.
3ds Max and V-Ray: Arch Viz Detailing Techniques
Learn strategies for generating impressive and realistic architectural 3D renderings. Discover techniques for pre-render detailing, lighting, post-render compositing, and more.
3ds Max and V-Ray: Exterior Lighting and Rendering
Create high-quality renders of building exteriors using V-Ray for 3ds Max. Learn how to create both daytime and nighttime lighting and composite your renders in Photoshop.
3ds Max and V-Ray: Interior Lighting and Rendering
Learn how to light and render interior scenes and environments using V-Ray for 3ds Max.
3ds Max and V-Ray: Residential Exterior Materials
Create custom materials for your architectural renderings and visualizations with 3ds Max, Substance Designer, V-Ray, and Bitmap2Material.
3ds Max and V-Ray: Residential Interior Materials
Learn how to create beautiful residential interiors with custom materials built in 3ds Max, Substance Designer, and V-Ray.